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Re: Pelin noise aka Render > Clouds

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This works in Photoshop CS4 on Mac OS X (but the randomSeed parameter is just ignored in CS):

 

function clouds (randomSeed)
{    var desc = new ActionDescriptor ();    desc.putInteger (charIDToTypeID ("FlRs" ), randomSeed);    app.executeAction (stringIDToTypeID ("clouds"), desc);
}
clouds (1);
clouds (42);

 

HTH,

 

--Mikaeru

 

P.S. : I'll never get used to this forum's poor editor...


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